![]() That said, Marvel’s Spider-Man: Miles Morales is a more than welcome amuse bouche for the next generation of first party PS5 exclusives. As enjoyable as it is to slip on the spidey-suit once more, you never quite shake the sense this is a stop-gap Spider-Man - particularly when, after completing the campaign, a post-credits sequence deliberately puts the first game’s narrative train back on the track. ![]() There’s an adroit tonal shift to accompany the more urban Harlem setting and the influence of the recent Spider-Man: Into the Spider-Verse animated movie is felt keenly throughout - compounded by animated suits and a major supporting role for the hero’s uncle Aaron (and his Prowler alter ego).Īn ample array of interesting side missions and interactive narrative sequences ensure there’s just about enough substance here to justify the full price release but Miles Morales is let down by its small cast of largely second tier villains and comparative paucity of standout set-pieces. The main campaign is noticeably slighter than 2018’s offering but treads a similar path, interweaving a city-wide threat with Miles’ friendly neighbourhood concerns both in and out of the mask. Both introduce interesting new rhythms and tempos to what were already balletic bust-ups - as well as providing opportunities for dazzling light shows which really pop on the PS5. For reasons that are never really clearly explained (but, hey, comic books) he can turn invisible and possesses Venom powers - bioelectric abilities which can short circuit machinery and stun bad guys. Much of this is down to Miles Morales himself, a likeable lead who owns the stage (once Peter Parker has been removed from it in laughably contrived fashion). ![]() Perhaps inevitably, on PS5 the game itself almost feels like a secondary concern to the tech demo but developers Insomniac deserve credit for delivering an experience at once both familiar enough to appeal to fans of the first game but also with a strong identity of its own. And everything flies by flawlessly in 4K at 30fps - although disappointingly you’ll have to disable ray tracing to access the new super-smooth 60fps mode. Omnipresent puddles also provide a handy opportunity for the much-heralded ray tracing technology to do its thing, the increased quality of reflections adding a tangible extra veneer of realism. ![]() Miles Morales uses the same map as its 2018 PS4 predecessor but the Big Apple is noticeably busier this time out, while a switch in season ushers in impressive snow storms and winter weather effects. Next gen graphical upgrades are more subtle but no less impactful. In-game fast travel, meanwhile, finally lives up to that name, with new chunks of New York City loading quite literally in the blink of an eye. It’s all but vanquished load times, allowing Mile Morales to boot up from the PS5 homescreen in less than 10 seconds. The good news is that it uses that great power responsibly, taking advantage of the new hardware to deliver a souped-up experience which offers a tantalising glimpse of greatness to come.Īrguably the real superhero at the heart of this tale is the PS5’s solid state hard drive (SSD), a deeply unsexy sounding piece of tech which nonetheless delivers an eye-popping performance. Sony’s not-quite-next-gen-exclusive not-quite-sequel still shoulders great expectations given it’s one of the few actual new games available to play on PS5 from day one. ![]()
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